Almost...
IntroductionThe section about my thesis is down below because I know most people won't read it. So I put the usual content up here!
School is coming to an end. This end marking the completion of my undergraduate degree in computer science. Not that it means the end of school for me though, a Master's Degree is up next.
Should be fun though and keeping busy is part of having fun, no matter what anyone will tell you. I'd like to note right now that I am almost 100% when it comes to getting garbage in the waste basket across me room (I just threw some old cheese in there). Anyway, closure on this chapter of life is really interesting to consider. It feels good right now.
And read
SmirapDesigns's journal here
graphicstreetracer.deviantart.… can even scroll down and read my comment if you want.
ARTYes I still do art. I have my print stuff back from art class, I will still try to get it up. Plus the
ssm-deviants club is having a surreal competition and I think that would be a great exercise to get me back into the swing of things. I've been considering that I really need a solid portfolio of work if I will be applying to game companies in the future, so maybe that will provide some solid motivation over the summer. I will submit!
Thesis!So with school winding down my thesis is coming to an end. Last Friday was the final public presentation which went quite well, especially since I'm not a big fan of public speaking. I know it went well because all of the questions I got at the end were in depth, a result of people understanding what I was talking about. That is always reassuring. I've also been told by my supervisor all sorts of good things about my thesis, so I feel great about how I did on it. Anyway, today I had a meeting with my supervisor and a guy who has worked in the gaming industry, who my supervisor asked to read my thesis (with my permission) and give me feedback on it. Let me just say that I have never been through such a rigorous critiquing of anything I have ever done. My supervisor informed me afterwards that I was basically given a PhD-level critiquing on an undergraduate level thesis. My supervisor knew this is what would happen too, he just thought I could take it, so he didn't inform me just how intense it would be.
None of this is bad though. Although the critique was harsh and I have revisions to do before the final submission date, it was a great experience that will allow me to better face future critiques. Comments have come from project leaders in the gaming industry saying that new graduates are sometimes not able to cope with the harsh realities of having to cut out their hard work in order to better the overall project. Experience with criticism is valuable in an discipline and right now is a great time to learn to deal with it, for me that is. My thesis, although long, is far from higher level dissertations, and getting that first time over with is a good step.
Finally, I just have to say that I could not believe how physically exhausting it was. I was never angry, sad, or scared during the critique, and yet I still came out aching. All of the advise and comments were justified and I appreciated it all. Yet by the end my head was completely full and I was at a loss for words. Glad that is over with for now.
I'm out!
Spencer
Spencer